Talents Overview
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Talents Overview
Overview of the talents available.
TIER ONE
Thick Skin: You take 20 reduced damage from basic attacks. (Only 10 if you're ranged.) +1 perk point.
Iron Ring: +2 regeneration per second, and an additional 2 as an aura. +1 perk point.
Glass Thorn: +20 attack damage that pierces shields. (Only 10 if you're ranged.) No perk points.
Juniper Branch: Activate to heal yourself or an ally for 300 hit points over 5 seconds. 3 charges; restores 1 charge every 120 seconds. +1 perk point.
Skirmisher: +150 shield. Your shields regenerate 3 seconds sooner. No perk points.
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TIER TWO
Titan's Bracer: You take 30% less physical damage. +100 hit points. +1 perk point.
Spell Guard: You take 30% less magical damage. +2 perk points.
Celerity: +20% attack speed. Activate to sprint, moving 20% faster for 4 seconds. +2 perk points.
Vampirism: +10% life steal on attacks. Effect is tripled when your shields are down. +1 perk point.
Aftershock: When you cast a spell on enemy heroes, they burn for 24% of their max hit points over 3 seconds. Effect has a 15 second cooldown. +1 perk point.
Bloodripper: Your spells and attacks cause enemy heroes to bleed for 1% of their max hit points over 4 seconds. Bleeding enemies receive 60% reduced healing. +2 perk points.
TIER ONE
Thick Skin: You take 20 reduced damage from basic attacks. (Only 10 if you're ranged.) +1 perk point.
Iron Ring: +2 regeneration per second, and an additional 2 as an aura. +1 perk point.
Glass Thorn: +20 attack damage that pierces shields. (Only 10 if you're ranged.) No perk points.
Juniper Branch: Activate to heal yourself or an ally for 300 hit points over 5 seconds. 3 charges; restores 1 charge every 120 seconds. +1 perk point.
Skirmisher: +150 shield. Your shields regenerate 3 seconds sooner. No perk points.
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TIER TWO
Titan's Bracer: You take 30% less physical damage. +100 hit points. +1 perk point.
Spell Guard: You take 30% less magical damage. +2 perk points.
Celerity: +20% attack speed. Activate to sprint, moving 20% faster for 4 seconds. +2 perk points.
Vampirism: +10% life steal on attacks. Effect is tripled when your shields are down. +1 perk point.
Aftershock: When you cast a spell on enemy heroes, they burn for 24% of their max hit points over 3 seconds. Effect has a 15 second cooldown. +1 perk point.
Bloodripper: Your spells and attacks cause enemy heroes to bleed for 1% of their max hit points over 4 seconds. Bleeding enemies receive 60% reduced healing. +2 perk points.
Bengal_Tigger- Admin
- Posts : 3
Join date : 2017-04-26
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